We Harvest As One
We Harvest as One
Harvest your crops across 8 levels of increasing difficulty!
Everything was created within 72 hours for the Ludum Dare game jam #52, including art, music, font, and code.
I highly recommend playing in full-screen, as some UI elements crop out when in smaller resolutions, plus it's a more enjoyable experience that way anyway.
There are some responsiveness issues seen on certain display resolutions I've noticed where the UI elements overlap the walls. I'll take this into consideration for my next game.
Please leave feedback. I'm still very new to game dev, so any feedback is welcome.
Thanks for playing, and enjoy!
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.3 out of 5 stars (3 total ratings) |
Author | btoosey |
Genre | Puzzle |
Made with | FL Studio, Unity, Aseprite |
Tags | Ludum Dare 52, Pixel Art, Short, Simple, Singleplayer, Sokoban |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Ludum Dare |
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